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Weapon/devices, etc...Template EmptyThu Mar 01, 2012 9:10 am by Brooke

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» Event: Monster Busting Phase (Beta) (rules) (unfinished)
Weapon/devices, etc...Template EmptyThu Apr 09, 2009 4:09 pm by HeightsFinest

» A few quick ideas...
Weapon/devices, etc...Template EmptyTue Feb 03, 2009 1:56 pm by Crimson Viper

» The Portal
Weapon/devices, etc...Template EmptyMon Feb 02, 2009 3:38 pm by HeightsFinest


Weapon/devices, etc...Template

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Weapon/devices, etc...Template Empty Weapon/devices, etc...Template

Post  HeightsFinest Tue Dec 09, 2008 5:34 pm

Fix code to reflect corrected template, edit "effect" what exactly can one have as an effect?

Name: (Whats the name?)
Type: (What kind of weapon is it? A sword, axe, spear, bow, etc...)
Effect: (What does it do?)
Description: (If a picture is provided then you do not need a description other than to note some physical features not present on the actual weapon. If no picture, describe briefly. Size of weapon, color, shape, etc...)
History: (How did you get it?, create it?)
Picture: (If not provided, a description is needed)


Code:
[b][u]Name[/u][/b]: (Whats the name?)

[b][u]Type[/u][/b]: (Weapon, Armor, device, potion?)

[b][u]Effect[/u][/b]: (What does it do, how does it look like. Picture will suffice its physical appearance)

[b][u]Materials[/u][/b]: (What materials are you using? Applies to engineers, if wanted)

[b][u]History[/u][/b]: (How did you get it?, create it?)
HeightsFinest
HeightsFinest
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Character sheet
Race: Angel
Lp Bar:
Weapon/devices, etc...Template Left_bar_bleue100/100Weapon/devices, etc...Template Empty_bar_bleue  (100/100)
Morality: Neutral

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